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Squirrels Gone Nuts: Adapting Software Engineering Principles to Solo Game Development

By Logan Larson

Abstract: This presentation describes the development of a 2D, multiplayer video game employing various software development techniques and project management strategies throughout the duration of the project. The game consists of short play sessions where players move their characters throughout uniquely designed levels with the goal of eliminating the other players in the game. This report explores the application of software engineering principles to the process of game development and the challenges that arise from blending art with engineering. 


Past occurrences (1)

  • 10 a.m. to noon Friday, May 17


Distance Education Rm, 102 Wing Technology Center

UWL campus map for building location and nearby parking lots.

University of Wisconsin - La Crosse Wing Technology Center


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